Tracking Game Statistics - Special Teams (Add Special Teams Play)

Select the Add Special Teams Play option (choose from the following list)

1. Kickoff (see section 12-b)
2. Punt- to indicate the offensive team is punting
3. PAT Attempt- point after touchdown; use for both traditional PAT kicks and two point conversions
4. FG Attempt- field goal kick

The Quarter and Time Remaining

1. This option will automatically appear every time you enter a new special teams play
2. Change the time to indicate when the play takes place

Punt

1. The kicking team is automatically populated based on the previous series of plays

2. Touch the Kicker option to advance to the Player select screen- select the person who will be punting the ball

a. Type in the jersey number of the punter
b. OR select the player from the kicker list near the bottom of the screen
c. Select OK to choose this player and advance to the Kickoff screen

3. Touch the YL Start (yard line start) field to enter the results of the kick

a. Starting Yard Line

i. The kicking team abbreviation will be highlighted here, and the yard line is automatically populated from the preferences entered in the Pre-Game section

b. Ending Yard Line

i. Select the receiving teams abbreviation (if the ball crossed midfield) and the yard line where the ball was caught or went out of bounds

c. The Yards Gained field will automatically populate based on entries for Starting and Ending Yard Lines

i. You can bypass the Ending Yard line entry by entering a total number of yards the ball was kicked in the Yards Gained field

d. Select OK to save your entries

4. Special Events

a. Touch the Kick blocked option if the punt was blocked
b. Touch the Penalty option if a penalty occurred during the Punt.
c. Select Next in the lower right corner to save your event.

5. Punt Return screen- The receiving team is automatically populated based on your kickoff selection

a. Touch the Player option to advance to the Player select screen- select the person who received the kick

i. Type in the jersey number of the receiver
ii. OR select the player from the list near the bottom of the screen
iii. Select OK to choose this player and advance to the Punt return screen

b. No Return

i. Select the No Return option in the lower left corner to signal a kick into the end zone for a touchback
ii. Also select No Return in the event that a player signaled a fair catch on the kickoff

c. Return- Touch the YL Start (yard line start) field to enter the return yardage

i. Starting Yard Line

1) This field is automatically populated based on your entry on the Punt screen

ii. Ending Yard Line

1) Enter the yard line where the tackle was made. If the runner crossed midfield, use the abbreviation to advance the ball into opponent territory

iii. The Yards Gained field will automatically populate based on entries for Starting and Ending Yard Lines

1) You can bypass the Ending Yard line entry by entering a total number of yards the ball was returned in the Yards Gained field

iv. Select a special event for the play

1) First down populates automatically after a punt return
2) Touchdown, for use in a punt return TD
3) Fumble, for use if the return man fumbled the ball
4) Penalty, for use if there was a penalty during the Return
5) Lateral, for use if the returner passes the ball off to another member of their own team

v. Select Next to save the event

d. On the new screen, touch the Tackler option to advance to the Player select screen- select the person who made the tackle

i. You can also choose a second player who assisted on the tackle using the Assist option
ii. Touch the Penalty option to include a penalty during the tackle
iii. Touch the Safety option if the tackle took place in the end zone, resulting in 2 points for the punt team
iv. Select Next to save the event, or select Cancel to skip recording the defensive stat
v. Once you’ve completed this, your total event will be added to the Event List on the Game Detail page

PAT attempt

1. This option is only available after a touchdown is scored

a. If no touchdown was scored and you select PAT attempt, a text box will appear letting you know that there is an Invalid down and distance for this play type. To cancel the play, select no. To proceed with the play, select yes.

2. The kicking team is automatically populated based on the previous series of plays

3. Select the type of Point After Touchdown event

a. Kick
b. Run
c. Pass

4. Touch the Player/Kicker option to advance to the Player select screen- select the person who will be attempting the PAT

a. Type in the jersey number of the Player/Kicker
b. OR select the player from the player/kicker list near the bottom of the screen
c. Select OK to choose this player and return to the PAT screen

5. If the PAT attempt is a pass, select the Receiver for the play. If not a pass attempt, skip the Receiver field

a. Type in the jersey number of the Player/Kicker
b. OR select the player from the player/kicker list near the bottom of the screen
c. Select OK to choose this player and return to the PAT screen

6. Select the result of the play

a. PAT good- the point after touchdown attempt is good, and results in points for the attempting team
b. PAT no good- the point after touchdown attempt is no good, and no points are awarded for the try

7. Special Events

a. Select PAT blocked if the defensive team blocked the attempt
b. Select Penalty if there was a penalty during the PAT attempt

8. Select the Next option to save your event, or cancel to delete the event

FG attempt (Field Goal)

1. The kicking team is automatically populated based on the previous series of plays

2. Select the Kicker option to advance to the Player select screen- select the person who will be attempting the Field Goal

a. Type in the jersey number of the Player/Kicker
b. OR select the player from the player/kicker list near the bottom of the screen
c. Select OK to choose this player and return to the FG screen

3. Select the result of the play

a. FG good- the field goal attempt is good, and results in 3 points for the attempting team
b. FG no good- the field goal attempt is no good, and no points are awarded for the try

4. Special Events

a. Select FG blocked if the defensive team blocked the attempt
b. Select Penalty if there was a penalty during the FG attempt

5. Select the Next option to save your event, or cancel to delete the event

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